There is other start-up information that normally stays the same but that we might want to change once in a while. This includes info about the various pieces of hardware connected to the system, which disk drive to check first for the operating system and that sort of thing. This data can’t be stored on the hard drive because we need it to boot up. It can’t be stored in RAM because it will be lost at power-off, and it can’t be stored in the BIOS because we might need to change it.
The problem is solved by a type of RAM chip that uses very low power, and it is connected to a battery. This type of low-power memory chip is called CMOS. It stands for the type of technology used in the chip, which is Complementary MetalOxideSubstrate. This is probably more than you need to know, but I’m a fanatic about defining things. By the way, since batteries don’t last forever, if you leave your computer unplugged for about 5 years you’ll find it needs a bit of trickery to get it to boot again, because the CMOS information will be gone.
There is another feature in the computer that has the same requirements as CMOS, and that is the date and time function. This obviously needs to change very minute, but we don’t want to lose track when the computer is turned off. The circuitry for this is called the RTC or Real Time Clock, and for convenience it is usually included in the same chip with the CMOS. A little trickle of juice from the CMOS battery keeps the clock running, and when you turn the computer on again it knows exactly what time and day it is. Convenient, isn’t it?
Wednesday, 12 October 2011
More About Video
The monitor is a passive device that just displays the video output from the system. However, so much data is needed for the constantly changing screen display that special provisions are made for it.
The video card (or video circuitry on the motherboard) has its own RAM memory just to hold the display information, and its own ROM BIOS to control the output. Some motherboards even have a special high-speed connection between the CPU and the video. It’s called the AGP, or Accelerated Graphics Port.
The important numbers in evaluating a video display are how many distinct colors can be displayed and also the resolution, which is how many pixels the image contains across and from top to bottom. Each dot of color making up the image is one pixel. As video technology evolved there have been a number of standards, and each one has its own set of initials like EGA, CGA or VGA. A common one isSVGA, which stands for SuperVideo Graphics Array and has a resolution of 800x600 (that’s 800 pixels across and 600 down). Some high-performance monitors use SXGA (1280x1024) or even UXGA with a resolution of 1600x1200.
The video card (or video circuitry on the motherboard) has its own RAM memory just to hold the display information, and its own ROM BIOS to control the output. Some motherboards even have a special high-speed connection between the CPU and the video. It’s called the AGP, or Accelerated Graphics Port.
The important numbers in evaluating a video display are how many distinct colors can be displayed and also the resolution, which is how many pixels the image contains across and from top to bottom. Each dot of color making up the image is one pixel. As video technology evolved there have been a number of standards, and each one has its own set of initials like EGA, CGA or VGA. A common one isSVGA, which stands for SuperVideo Graphics Array and has a resolution of 800x600 (that’s 800 pixels across and 600 down). Some high-performance monitors use SXGA (1280x1024) or even UXGA with a resolution of 1600x1200.
More About Disk Drives
Floppies – Although floppy drives are being phased out in some new computers, there are still millions of them out there and you should know something about them. The floppy drive has a little slot on the face of the computer cabinet, and into this slot you can slide a floppy diskette like the one shown here. One of the reasons floppy drives are still around is that it is very easy to take a floppy diskette from one system to another.
Inside the floppy diskette is a round flat disk coated with iron oxide on each side so that data can be stored on it magnetically. This disk is called a platter, and it spins underneath an electro-magnet called the write head that puts data onto the platter surface. There is another head called the read head that copies data from the platter.
Once the disk has made one complete revolution, data is written all the way around. That is called a track. The head then moves a bit and writes another circle of data to create a second track. Altogether, there are 80 tracks on each side, for a total of 160. Altogether, the floppy can hold 1.44 MB (megabytes) of data.
If we are looking for just a few bytes out of 1.44 million, it’s not enough to know which track it is in. To help narrow the search, the track is divided into 18 pieces, calledsectors, which look much like a slice of pie. Each sector holds 512 bytes of data, so if we know the track and sector number of the data we want it won’t be hard to find.
Hard Drives – On a hard drive, data is also organized into tracks and sectors. While each sector still holds 512 bytes, there can be many more tracks and sectors on a platter. There are also multiple platters, one on top of the other like a stack of pancakes. Hard drives can hold much more data than floppies, sometimes into the billions of bytes, calledgigabytes(GB).
Multiple platters require multiple read and write heads, all attached to the same arm so they move together. It’s called an actuator arm. When we are reading track number 10 on the top platter, the other heads are also positioned over track 10 of the other platters, and together all of these track 10s make up a cylinder. To specify the location of data on a hard drive it is necessary to say what cylinder, then the track and sector. Moving the heads from one cylinder to another is called a seek, and the amount of time this takes is the average seek time.
Although hard drives can hold much more data than floppies, the platters are sealed into a metal case that is fastened inside the computer cabinet, so it’s not an easy matter to move from one system to another like you can with floppies. A hard drive is sometimes called a fixed diskfor this reason.
Operating systems use a couple of different methods to keep track of what data is stored where on a drive. One common method uses a table called a File Allocation Tableor FAT, which is a section of the disk with pointers to data locations. There are two versions, calledFAT16 and FAT32. Windows NT, XP and 2000 use a similar method called NTFS.
There are two different interfaces commonly by hard drives to talk to the rest of the system. These are called IDE for Integrated Drive Electronics, and SCSI forSmallComputer System Interconnect. The technical differences are not important at this point, but you should know about the two types because they are not interchangeable.
Figuring out where the heads should go next and then moving them there is the job of some electronic circuitry called the disk controller. Every disk drive has its own controller, which may be on the motherboard or inside the drive itself, depending on the type of drive.
There are a few more things you should know about disk drives before we leave the subject. The first sector of Cylinder 0, Track 0 is called the boot sector, and it contains aMaster Boot Record (MBR) that shows whether the disk contains an operating system and the location of the code. If there is more than one operating system, the drive must be divided into multiple partitions. If not, then the whole drive will be a single partition. All of the disk space assigned to a partition is called a volume.
Another term you will encounter is a disk format. There is a high-level format, which creates a new file allocation table and is done with a FORMAT command. There is also alow-level format that creates a new pattern of sectors. A low-level format must be followed by an FDISK command to create a new Master Boot Record and partitions.
Last, we have the word media. This refers to the actual surface holding the data, which is the platter in the case of a disk drive. Because the floppy platter can be taken out of the drive, it is called removable media, while a hard drive is calledfixed media.
Other Drives – Most systems today, especially home systems, have additional storage drives that use CD or DVD discs. The technology for both is similar but DVDs hold much more data. These drives do not store data magnetically but use optical markings that are read with a laser. They are mostly used just to read data and not to write it. The full name for CD in fact is CD-ROM, which stands forCompact Disc - Read Only Memory. However, there are versions that can be used to write also, and these are called CD-RW and DVD-RW. Even so they are mostly used to write just once for permanent storage, and are not practical for constantly changing data.
Like hard drives, CD-ROM drives can use either an IDE or SCSI interface. The version of IDE for CD-ROM drives is called ATAPI, and for SCSI the CD-ROM version is ASPI.
Because the discs can be removed, CD-ROM and DVD are considered removable media. There are other types of removable media also that are not as common, such as tape drives and Zip disks, which are similar to floppies but with a storage capacity of 100 or 250 MB. Zip disks and tape drives also use the ATAPI interface.
Inside the floppy diskette is a round flat disk coated with iron oxide on each side so that data can be stored on it magnetically. This disk is called a platter, and it spins underneath an electro-magnet called the write head that puts data onto the platter surface. There is another head called the read head that copies data from the platter.
Once the disk has made one complete revolution, data is written all the way around. That is called a track. The head then moves a bit and writes another circle of data to create a second track. Altogether, there are 80 tracks on each side, for a total of 160. Altogether, the floppy can hold 1.44 MB (megabytes) of data.
If we are looking for just a few bytes out of 1.44 million, it’s not enough to know which track it is in. To help narrow the search, the track is divided into 18 pieces, calledsectors, which look much like a slice of pie. Each sector holds 512 bytes of data, so if we know the track and sector number of the data we want it won’t be hard to find.
Hard Drives – On a hard drive, data is also organized into tracks and sectors. While each sector still holds 512 bytes, there can be many more tracks and sectors on a platter. There are also multiple platters, one on top of the other like a stack of pancakes. Hard drives can hold much more data than floppies, sometimes into the billions of bytes, calledgigabytes(GB).
Multiple platters require multiple read and write heads, all attached to the same arm so they move together. It’s called an actuator arm. When we are reading track number 10 on the top platter, the other heads are also positioned over track 10 of the other platters, and together all of these track 10s make up a cylinder. To specify the location of data on a hard drive it is necessary to say what cylinder, then the track and sector. Moving the heads from one cylinder to another is called a seek, and the amount of time this takes is the average seek time.
Although hard drives can hold much more data than floppies, the platters are sealed into a metal case that is fastened inside the computer cabinet, so it’s not an easy matter to move from one system to another like you can with floppies. A hard drive is sometimes called a fixed diskfor this reason.
Operating systems use a couple of different methods to keep track of what data is stored where on a drive. One common method uses a table called a File Allocation Tableor FAT, which is a section of the disk with pointers to data locations. There are two versions, calledFAT16 and FAT32. Windows NT, XP and 2000 use a similar method called NTFS.
There are two different interfaces commonly by hard drives to talk to the rest of the system. These are called IDE for Integrated Drive Electronics, and SCSI forSmallComputer System Interconnect. The technical differences are not important at this point, but you should know about the two types because they are not interchangeable.
Figuring out where the heads should go next and then moving them there is the job of some electronic circuitry called the disk controller. Every disk drive has its own controller, which may be on the motherboard or inside the drive itself, depending on the type of drive.
There are a few more things you should know about disk drives before we leave the subject. The first sector of Cylinder 0, Track 0 is called the boot sector, and it contains aMaster Boot Record (MBR) that shows whether the disk contains an operating system and the location of the code. If there is more than one operating system, the drive must be divided into multiple partitions. If not, then the whole drive will be a single partition. All of the disk space assigned to a partition is called a volume.
Another term you will encounter is a disk format. There is a high-level format, which creates a new file allocation table and is done with a FORMAT command. There is also alow-level format that creates a new pattern of sectors. A low-level format must be followed by an FDISK command to create a new Master Boot Record and partitions.
Last, we have the word media. This refers to the actual surface holding the data, which is the platter in the case of a disk drive. Because the floppy platter can be taken out of the drive, it is called removable media, while a hard drive is calledfixed media.
Other Drives – Most systems today, especially home systems, have additional storage drives that use CD or DVD discs. The technology for both is similar but DVDs hold much more data. These drives do not store data magnetically but use optical markings that are read with a laser. They are mostly used just to read data and not to write it. The full name for CD in fact is CD-ROM, which stands forCompact Disc - Read Only Memory. However, there are versions that can be used to write also, and these are called CD-RW and DVD-RW. Even so they are mostly used to write just once for permanent storage, and are not practical for constantly changing data.
Like hard drives, CD-ROM drives can use either an IDE or SCSI interface. The version of IDE for CD-ROM drives is called ATAPI, and for SCSI the CD-ROM version is ASPI.
Because the discs can be removed, CD-ROM and DVD are considered removable media. There are other types of removable media also that are not as common, such as tape drives and Zip disks, which are similar to floppies but with a storage capacity of 100 or 250 MB. Zip disks and tape drives also use the ATAPI interface.
Google Inc. is an American public corporation, earning revenue from advertising related to its Internet search, e-mail, online mapping, office productivity, social networking, and video sharing services as well as selling advertising-free versions of the same technologies. Google has also developed an open source web browser and a mobile operating system. The Google headquarters, the Googleplex, is located in Mountain View, California. As of March 31, 2009 (2009 -03-31)[update], the company has 19,786 full-time employees. The company is running millions of servers worldwide, which process about 1 petabyte of user-generated data every hour. Google conducts hundreds of millions of search requests every day.
Google was founded by Larry Page and Sergey Brin while they were students at Stanford University and the company was first incorporated as a privately held company on September 4, 1998. The initial public offering took place on August 19, 2004, raising $1.67 billion, implying a value for the entire corporation of $23 billion. Google has continued its growth through a series of new product developments, acquisitions, and partnerships. Environmentalism, philanthropy and positive employee relations have been important tenets during the growth of Google. The company has been identified multiple times as Fortune Magazine's #1 Best Place to Work, and as the most powerful brand in the world (according to the Millward Brown Group).
Google's mission is "to organize the world's information and make it universally accessible and useful". The unofficial company slogan, coined by former employee and Gmail's first engineer Paul Buchheit, is "Don't be evil". Criticism of Google includes concerns regarding the privacy of personal information, copyright, and censorship.
Google was founded by Larry Page and Sergey Brin while they were students at Stanford University and the company was first incorporated as a privately held company on September 4, 1998. The initial public offering took place on August 19, 2004, raising $1.67 billion, implying a value for the entire corporation of $23 billion. Google has continued its growth through a series of new product developments, acquisitions, and partnerships. Environmentalism, philanthropy and positive employee relations have been important tenets during the growth of Google. The company has been identified multiple times as Fortune Magazine's #1 Best Place to Work, and as the most powerful brand in the world (according to the Millward Brown Group).
Google's mission is "to organize the world's information and make it universally accessible and useful". The unofficial company slogan, coined by former employee and Gmail's first engineer Paul Buchheit, is "Don't be evil". Criticism of Google includes concerns regarding the privacy of personal information, copyright, and censorship.
IBM briefly tops Microsoft in market value
A man walks past the IBM logo at the world's biggest high-tech fair, the CeBIT, in Hanover, Germany 2009. IBM briefly topped Microsoft in market value on Wall Street on Friday to become the second-largest technology company after Apple.
IBM briefly topped Microsoft in market value on Wall Street on Friday to become the second-largest technology company after Apple.
IBM briefly topped Microsoft in market value on Wall Street on Friday to become the second-largest technology company after Apple.
Understanding the Energy Consumption of Dynamic Random Access Memories
Energy consumption has become a major constraint on the capabilities of computer systems. In large systems the energy consumed by Dynamic Random Access Memories (DRAM) is a significant part of the total energy consumption. It is possible to calculate the energy consumption of currently available DRAMs from their datasheets, but datasheets don’t allow extrapolation to future DRAM technologies and don’t show how other changes like increasing bandwidth requirements change DRAM energy consumption. This paper first presents a flexible DRAM power model which uses a description of DRAM architecture, technology and operation to calculate power usage and verifies it against datasheet values. Then the model is used together with assumptions about the DRAM roadmap to extrapolate DRAM energy consumption to future DRAM generations. Using this model we evaluate some of the proposed DRAM power reduction schemes.
Mobile Applications
Consumers have come to expect the entertainment experience of the living room from the mobile devices they carry every day. Advanced mobile devices offer high-definition (HD) resolution video recording, multi-megapixel digital image capture, 3D gaming and media-rich web applications. To pack all that functionality in a form factor that's thin, light and delivered with a pleasing aesthetic presents a tremendous challenge for mobile device designers. Chief among these challenges is the implementation of a high-performance memory architecture that meets the power efficiency constraints of battery-operated products.
In order to support these advanced mobile devices, memory bandwidth will experience significant growth. Over the course of the next 2-3 years, mobile gaming and graphics applications will push memory bandwidth requirements to 12.8 gigabytes per second and beyond. This bandwidth must be achieved within the constraints of the available battery life and cost budget.
In order to support these advanced mobile devices, memory bandwidth will experience significant growth. Over the course of the next 2-3 years, mobile gaming and graphics applications will push memory bandwidth requirements to 12.8 gigabytes per second and beyond. This bandwidth must be achieved within the constraints of the available battery life and cost budget.
Subscribe to:
Posts (Atom)